July Update

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July Update

Postby HoMeRS}i{MpSoN » Tue Aug 04, 2009 10:56 am

Hello All! I just wanted everyone to know that I have a very simple passing mechanism up and running. I implemented something similar to the passing mechanic in UT2k4's Bombing Run. Essentially, you can "lockon" to a teammate, then as long as you have touched the ball you can pass to him. Passing is along the ground (no airborne), so you have to be sure the path is clear, and the ball doesn't move very fast, so it can be stolen if you try to pass out too far. I KNOW this will need some tweaking, however this mechanic was the easiest to implement, and I think it will work ok once we iron out the kinks. I just need to finish up some HUD elements and final testing done before releasing.
HoMeRS}i{MpSoN
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HoMeRS}i{MpSoN
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Re: July Update

Postby -=TD=-DEMON » Tue Aug 04, 2009 1:09 pm

Excellent job dude!!! Let me know when available to test so I can get some TD members to help work out the kinks . . . also, a new CB3 map may be available in about a week - I will let you determine if it should be a part of the CB3 Official Maps.
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Have A Fraggin' Good Time!!
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Re: July Update

Postby Robinho » Sun Nov 08, 2009 7:38 pm

http://www.battle-cars.com/ on unreal engine 3 by psyonix studios
what do u think about that?

ho and of course what's up with carball 3?
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